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Monster Hunter Rise Receives ver. 3.0 Update, Here Are the Patch Notes

New story elements and more! As previously announced, Monster Hunter Rise has received a ver 3.0 update following its recent digital event. Here’s what’s new: Added story elements: New…

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Monster Hunter Rise Receives ver. 3.0 Update, Here Are the Patch Notes

New story elements and more!

As previously announced, Monster Hunter Rise has received a ver 3.0 update following its recent digital event. Here’s what’s new:

Added story elements:

  • New monsters will appear in Hub quests.
  • New monsters will appear in the Rampage.
  • New quests will be available.
  • A new combat locale will be available.
  • New weapon trees, armor, and layered armor will be available.
  • New skills and Rampage Skills will be available.
  • You can change the appearance of Rampage weapons using certain materials.

Added system elements:

  • New Guild Card awards will be available.
  • New DLC can be purchased from Nintendo eShop.

Bug Fixes / Miscellaneous:

Base/Facility

  • Fixed a bug causing an explosion when removing a Hunting Installation during Rampage Quests in Multiplayer.
  • Fixed a bug preventing the player from obtaining Talismans from the Melding Pot under certain circumstances.
  • Fixed a bug that would sometimes cause submarines to become transparent during the cutscene where the Argosy leaves port from the Buddy Plaza, when other players are in specific locations in Multiplayer.
  • Fixed a bug that would sometimes cause decorations to be unequipped when changing to a different loadout that contains the same decorations.
  • If the player has a Daily Special dango registered to a set, Dango Carver (Hi) would sometimes activate even when it’s not the Daily Special. This has been addressed.
  • Fixed a bug preventing the gunlance’s Wyrmstake Cannon and Wyvern’s Fire from being counted towards the “Repel using a weapon” sub-assignment during Rampage Quests.
  • Fixed a bug causing the game to freeze when pressing the accept button after the cursor goes off-screen if the player performs certain actions when accepting items from the Meowcenaries.
  • Fixed a bug causing Novice Hunter Taishi to appear as Rice Ball Artist Seihaku if the player looks at where he’s sitting from the Hub Prep Area.
  • Fixed a bug causing an error when performing certain actions in the village after taking on a quest with Send Join Request active while not participating in a Lobby.

Monsters

  • Fixed a bug that would sometimes prevent monster parts from being electrically charged, thus taking less damage during the Serpent Goddess of Thunder quest.
  • Fixed a bug causing the wind effect to remain on screen if the monster is slain while creating an air stream during the Serpent God of Wind quest.
  • Fixed a bug that would very occasionally prevent the player from advancing when Bishaten clings onto a wall.

Player

  • When a player faints during a quest, other players that joined the quest mid-way would sometimes get a message on the loading screen telling them that they had fainted. This has been addressed.
  • If the player is riding a Palamute when Almudron dives under and creates a mud maze, there would sometimes be paths between the mud walls too narrow to pass through, and some walls would warp the player somewhere else when touching them. This has been addressed.
  • Fixed a bug preventing Buddies from helping the player if they are inflicted with a status ailment while in a state where knockback is negated.
  • Fixed a bug where the dual blades’ Demon Mode attacks and the heavy bowgun’s melee attack were not included in the conditions for the Latent Power skill.
  • Fixed a bug causing the player to get stuck in the environment when using Wyvern Riding actions on Tobi-Kadachi in the Flooded Forest.
  • Fixed a bug causing the cutscene to go dark and become unskippable when the player’s HP hits 0 at the same time as the monster is slain during the Serpent God of Wind quest.
  • Fixed a bug causing the charge blade’s Axe Hopper to only gain the “Silkbind Boost” effect during the upward attack.
  • Fixed a bug preventing blast damage from increasing when a guest player uses Teostra Soul at the Training Area.
  • Fixed a bug preventing any additional hits from occurring when succesfully landing a Midair Spinning Blade Dance or Midair Roundslash if the wirebug’s silk is connected.
  • Fixed a bug causing a continued state of low stamina and reduced movement speed.
  • Fixed a bug preventing Sticky Ammo from benefiting from the effects of the Dango Bombardier dango skill.
  • Fixed a bug causing the effects of Gourmet Fish to last longer for other players than for the user when using the Wide-Range skill.
  • Fixed a bug causing a hunter’s stamina to be reduced if they are guarding and get hit by the bowgun’s Shrapnel Ammo from another player.
  • Fixed a bug causing an application error to occur when the player opens their own status screen from the member list before leaving on a quest with Send Join Request active while not participating in a Lobby.

Player

  • When a player faints during a quest, other players that joined the quest mid-way would sometimes get a message on the loading screen telling them that they had fainted. This has been addressed.
  • If the player is riding a Palamute when Almudron dives under and creates a mud maze, there would sometimes be paths between the mud walls too narrow to pass through, and some walls would warp the player somewhere else when touching them. This has been addressed.
  • Fixed a bug preventing Buddies from helping the player if they are inflicted with a status ailment while in a state where knockback is negated.
  • Fixed a bug where the dual blades’ Demon Mode attacks and the heavy bowgun’s melee attack were not included in the conditions for the Latent Power skill.
  • Fixed a bug causing the player to get stuck in the environment when using Wyvern Riding actions on Tobi-Kadachi in the Flooded Forest.
  • Fixed a bug causing the cutscene to go dark and become unskippable when the player’s HP hits 0 at the same time as the monster is slain during the Serpent God of Wind quest.
  • Fixed a bug causing the charge blade’s Axe Hopper to only gain the “Silkbind Boost” effect during the upward attack.
  • Fixed a bug preventing blast damage from increasing when a guest player uses Teostra Soul at the Training Area.
  • Fixed a bug preventing any additional hits from occurring when succesfully landing a Midair Spinning Blade Dance or Midair Roundslash if the wirebug’s silk is connected.
  • Fixed a bug causing a continued state of low stamina and reduced movement speed.
  • Fixed a bug preventing Sticky Ammo from benefiting from the effects of the Dango Bombardier dango skill.
  • Fixed a bug causing the effects of Gourmet Fish to last longer for other players than for the user when using the Wide-Range skill.
  • Fixed a bug causing a hunter’s stamina to be reduced if they are guarding and get hit by the bowgun’s Shrapnel Ammo from another player.
  • Fixed a bug causing an application error to occur when the player opens their own status screen from the member list before leaving on a quest with Send Join Request active while not participating in a Lobby.

Monster Hunter Rise ver 3.0 is now available for download. Players may need to check for updates manually to download it, however.


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