fbpx

PATCH NOTES: Rogue Heroes: Ruins of Tasos – ver. 1.0.4

Here are all the new features! Team17 announced that Rogue Heroes: Ruins of Tasos received a new update yesterday. It carries the version number 1.0.4. For the sake of…

Slade Watkins Avatar

PATCH NOTES: Rogue Heroes: Ruins of Tasos – ver. 1.0.4

Here are all the new features!

Team17 announced that Rogue Heroes: Ruins of Tasos received a new update yesterday. It carries the version number 1.0.4. For the sake of keeping things short, I’m only including new features, so if you’d like the full changelog: click here!

With that out of the way, let’s go:

  • Added favorites system with weapon wheel and the ability to use 1 through 8 on the keyboard to select tools.
  • Added Gather Red Mushrooms quest for players to gather red mushrooms throughout the swamp in exchange for a bottle.
  • Added Gather Ember Nuts quest for players to gather ember nuts near trees in the overgrowth in exchange for a bottle.
  • Added NPC Sanu in overworld K14 who gives players the Gather Ember Nuts quest
  • Added gameplay option for pickup flashes.
  • Added gameplay option for stat notifications.
  • Added gameplay option for autosaving.
  • Added functions to fallback to save backups when a corrupted save is detected.
  • Added alternate title music after completing the game on any profile.
  • Made various achievements unlock retroactively on loading a profile that should have them unlocked.
  • Made players invincible for a brief time when entering a new map section.
  • Added the ability to remove produce already placed for sale at the market.
  • Added additional Dungeon 1 maps (1x1ae, 1x2j, 2x1i, 2x1j, 2x2d)
  • Added additional Dungeon 3 maps (1x1ab, 1x1ac, 1x1ad, 1x2j, 2x1k)
  • Added additional Dungeon 2 maps (1x1ab, 1x1ac, 1x2k, 2x1k, 2x2d)
  • Added smaller burst for magic missile to non-mage classes.
  • Added ability to bind the side mouse buttons (Mouse 4 and Mouse 5).
  • Added ability to dash while aiming when playing as the Ranger.
  • Made players with an active Temporal Scope have temporal particles spawning around them so players are aware they are in that state.
  • Made pickups sink with effects when landing in lava.
  • Increased arrow firing rate, arrow projectile speed and damage for Ranger.
  • Made players not able to start map section transitions while a revive is active to fix reviving getting interrupted and failing.
  • Increased ramping of gem removal for very large gem counts so it doesn’t take as long.
  • Increased monster part drop rate of Face enemy from 25% to 100%.
  • Added more pitch variance to NPC voice sound effects.

And those are all the new features!


Read more from us…